Monday, August 20, 2007

First Day (about us)

Detail Library started (in 2007) as the first open movie project of a small group of artists, teachers and students (the members of this blog), reunited just for the production of it. The purpose of the project was to use it as laboratory of studies for the pupils of the school of arts "Casa dos Quadrinhos" (located in Brazil) using only open source (and freeware when needed) tools like Blender and GIMP.

We call this project of: "Paper Orange Project". The "orange" name comes from the first open movie project, produced by The Blender Foundation: Orange. But the "Paper"... well, in the certain time we will show to you the reason of the "Paper".

In the last years the project has grown a lot, it's no longer just a short movie project. The Detail Library will be a virtual space of knowledge transit that allows the constant interconnection between elements that instigate narratives – Promoting, this way, the collaborative creation of entertainment products. The project began to rise it's conceptual structure in 2007, having Blender Foundation open movie projects as a major inspiration. Presently, the Detail Library Committee counts with the support of Abuzza Filmes Productions and the NGO Contato.

The project plans the creation of a creative and interactive content portal. The material will be organized as a virtual city – San Corisco – An open set in which creators can add graphic, symbolic or historic elements, making it a place for free art that is in constant growth.

It is intended for the Library to be a support trough which a collective narrative can be created and realized as entertainment products placed in the same virtual space. The products are responsible for the historical and cultural development of this space.

Throughout the whole process the use of free and open-source software is indispensable, once that all the files in it must be exchangeable. In this context, Blender becomes one of the main tools that allow knowledge and information sharing.


Main goals of the Paper Orange Project:

1- Create it in way that enforces the procedural development of knowledge
2 - Democratize the production of entertainment products
3 - Promote the development of a virtual space with it's own historic and cultural values, ones that are build from constructive points of view and philosophies.
4 - Drink lots of coffee.

4 comments:

Filipe said...

I think coffee could be in the first place easily. :P
Lets put some art on this Blog!

Sergio Saleiro said...

Beer for me!

Anonymous said...

An avid open movie supporter, checking in from the states, California to be exact. I will be keeping an eye on this project, I really like the concept stuff you guys have. Keep it up!

Detail Library Team said...

Thanks! :)